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FrameSprite

2D game assets and sprite animation for indie developers. We share reproducible export workflows, free browser tools and engine setup guides. AI generation uses credits.

Stop changing your sprite sheet to fix animation speed

Stop changing your sprite sheet to fix animation speed

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3 min read
A Seven-Field Prompt Contract for Usable 2D Game Assets

A Seven-Field Prompt Contract for Usable 2D Game Assets

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4 min read
Why a 60-Frame Sprite Sheet Can Break Browser Canvas Export

Why a 60-Frame Sprite Sheet Can Break Browser Canvas Export

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2 min read
A Fixed-Cell Contract for Sprite Sheets That Do Not Jitter

A Fixed-Cell Contract for Sprite Sheets That Do Not Jitter

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4 min read
Stop Choosing Sprite Animation Frames by FPS

Stop Choosing Sprite Animation Frames by FPS

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3 min read
Godot sprite blurry when moving? Diagnose the right layer first

Godot sprite blurry when moving? Diagnose the right layer first

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4 min read
I tested 0, 1, 2 and 4 pixel sprite-sheet gutters instead of guessing

I tested 0, 1, 2 and 4 pixel sprite-sheet gutters instead of guessing

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2 min read
The Eight-Direction Sprite Bug That Changes Between Godot and Unity

The Eight-Direction Sprite Bug That Changes Between Godot and Unity

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3 min read
AI Game Art Is Not Engine-Ready Until You Define the Asset Contract

AI Game Art Is Not Engine-Ready Until You Define the Asset Contract

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5 min read
From a 4 4 AI VFX Sheet to 16 Reproducible Game Frames

From a 4 4 AI VFX Sheet to 16 Reproducible Game Frames

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1 min read
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