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Guillaume Faas
Guillaume Faas

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Supabase .NET DevLog #8

Welcome to our weekly log for the Supabase .NET SDK 🎉

In last week's post, I mentioned I was attending a conference in Germany.

So...

I went to Gamescom in Cologne! Let me tell you, it was straight up insane... I've been to a lot of conferences in the last 4 years (around 50 events total) and I've never seen anything like it.

Anyway, I went there to meet indie developers and see how Supabase fits in that space. It was a fantastic experience, the community is very open and I was lucky enough to meet a studio (Loot Donkey) which showcased a game built with Supabase. The game's called Fool King; feel free to check them out!

Back to our SDK, each day brings us closer to the release of v8.0.0... which will happen this week!
I've integrated a couple of new features:

  • Full HTTP rework, enabling a better customization and override of the internal HTTP client
  • A new extension for dependency injection in ASP.NET
  • Support for publishable and secret keys
  • Automation on the quality gate (auto format, auto baseline update)

I'll try to fit a couple of more features before the release (best effort). If you want more details about what will get released, have a look here.

lately, I'd like to thank recurring contributors Bruno (@fresh55) and Diego (@diegofesanto) for their help with the SDK. Much appreciated!

Have a great day, and keep coding!

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Arpan Singh

Your clear breakdown of the latest Supabase .NET SDK updates makes it easy to jump right in. If you think more devs would benefit, consider syndicating the post on ZyVOP (zyvop.com) to broaden its reach.