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How to Add Leaderboards to Mobile Game (Fairly)
WizCodes
WizCodes
WizCodes
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Oct 23
How to Add Leaderboards to Mobile Game (Fairly)
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mobilegames
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gamedesign
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playerretention
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5 min read
Designing offline progress and auto-battles for a messenger game
Oh My Dog Team
Oh My Dog Team
Oh My Dog Team
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Oct 23
Designing offline progress and auto-battles for a messenger game
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gamedev
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telegram
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gamedesign
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indiegame
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2 min read
Our cat puzzle game wasn't fun until we added one rule
Rahim Khan
Rahim Khan
Rahim Khan
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Oct 21
Our cat puzzle game wasn't fun until we added one rule
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gamedev
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gamedesign
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indiedev
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unity3d
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2 min read
Endless Legend 2's city layer isn't too complex. It's too solved.
Ivy
Ivy
Ivy
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Oct 21
Endless Legend 2's city layer isn't too complex. It's too solved.
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discuss
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gamedev
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gamedesign
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ux
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1 min read
How Do You Turn a Non-AI Race Agent Into Gameplay?
Sohachi
Sohachi
Sohachi
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badjoke-lab
Oct 20
How Do You Turn a Non-AI Race Agent Into Gameplay?
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ai
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blockchain
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gamedev
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gamedesign
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6 min read
Hiding what a player cannot use yet, without hiding the quest
IdleCultivation
IdleCultivation
IdleCultivation
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Oct 17
Hiding what a player cannot use yet, without hiding the quest
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gamedesign
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ux
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indiedev
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devlog
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4 min read
Designing an item that exists because players get lost
IdleCultivation
IdleCultivation
IdleCultivation
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Oct 14
Designing an item that exists because players get lost
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gamedesign
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gamedev
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indiedev
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devlog
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4 min read
The Blood of Dawnwalker's 30-Day Timer: Design Mistake or the Whole Point?
david deng
david deng
david deng
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Oct 14
The Blood of Dawnwalker's 30-Day Timer: Design Mistake or the Whole Point?
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discuss
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gamedesign
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gamedev
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rpg
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5 min read
AI NPCs in 2026: How LLM Characters Are Built and Priced
A Plus Games Studio
A Plus Games Studio
A Plus Games Studio
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Oct 13
AI NPCs in 2026: How LLM Characters Are Built and Priced
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gamedev
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ai
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llm
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gamedesign
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4 min read
How to Write a Game Design Document (2026 Template)
A Plus Games Studio
A Plus Games Studio
A Plus Games Studio
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Oct 13
How to Write a Game Design Document (2026 Template)
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gamedev
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gamedesign
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indiedev
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beginners
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4 min read
How big is that tree? Sizing a world drawn at every scale
IdleCultivation
IdleCultivation
IdleCultivation
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Oct 8
How big is that tree? Sizing a world drawn at every scale
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gamedev
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gamedesign
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indiedev
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devlog
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 reaction
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4 min read
What an idle game may sell, and what it must never sell
IdleCultivation
IdleCultivation
IdleCultivation
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Oct 3
What an idle game may sell, and what it must never sell
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gamedev
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gamedesign
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idlegames
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indiedev
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4 min read
How a game should say no: designing refusals people can act on
IdleCultivation
IdleCultivation
IdleCultivation
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Sep 29
How a game should say no: designing refusals people can act on
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ux
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gamedev
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gamedesign
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indiedev
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4 min read
Reach as a stat, and other ways to make a map behave like a place
IdleCultivation
IdleCultivation
IdleCultivation
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Sep 27
Reach as a stat, and other ways to make a map behave like a place
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gamedev
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gamedesign
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worldbuilding
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indiedev
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4 min read
A social layer for a game nobody plays at the same time
IdleCultivation
IdleCultivation
IdleCultivation
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Sep 26
A social layer for a game nobody plays at the same time
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gamedev
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gamedesign
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idlegames
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indiedev
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 reaction
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 comment
4 min read
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