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How to Add Leaderboards to Mobile Game (Fairly)

How to Add Leaderboards to Mobile Game (Fairly)

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5 min read
Designing offline progress and auto-battles for a messenger game

Designing offline progress and auto-battles for a messenger game

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2 min read
Our cat puzzle game wasn't fun until we added one rule

Our cat puzzle game wasn't fun until we added one rule

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2 min read
Endless Legend 2's city layer isn't too complex. It's too solved.

Endless Legend 2's city layer isn't too complex. It's too solved.

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1 min read
How Do You Turn a Non-AI Race Agent Into Gameplay?

How Do You Turn a Non-AI Race Agent Into Gameplay?

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6 min read
Hiding what a player cannot use yet, without hiding the quest

Hiding what a player cannot use yet, without hiding the quest

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4 min read
Designing an item that exists because players get lost

Designing an item that exists because players get lost

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4 min read
The Blood of Dawnwalker's 30-Day Timer: Design Mistake or the Whole Point?

The Blood of Dawnwalker's 30-Day Timer: Design Mistake or the Whole Point?

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5 min read
AI NPCs in 2026: How LLM Characters Are Built and Priced

AI NPCs in 2026: How LLM Characters Are Built and Priced

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4 min read
How to Write a Game Design Document (2026 Template)

How to Write a Game Design Document (2026 Template)

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4 min read
How big is that tree? Sizing a world drawn at every scale

How big is that tree? Sizing a world drawn at every scale

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4 min read
What an idle game may sell, and what it must never sell

What an idle game may sell, and what it must never sell

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4 min read
How a game should say no: designing refusals people can act on

How a game should say no: designing refusals people can act on

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4 min read
Reach as a stat, and other ways to make a map behave like a place

Reach as a stat, and other ways to make a map behave like a place

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4 min read
A social layer for a game nobody plays at the same time

A social layer for a game nobody plays at the same time

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4 min read
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