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Rune IDE 1.3 Released: TypeScript, Helix Editor, and Enhanced Graphics Improve Usability and Functionality
Viktor Logvinov
Viktor Logvinov
Viktor Logvinov
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Oct 24
Rune IDE 1.3 Released: TypeScript, Helix Editor, and Enhanced Graphics Improve Usability and Functionality
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ide
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typescript
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helix
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graphics
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15 min read
One image, 66 shoe panels: the geometry (and four silent bugs) behind a canvas cutting pipeline
Bo Qian
Bo Qian
Bo Qian
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Oct 22
One image, 66 shoe panels: the geometry (and four silent bugs) behind a canvas cutting pipeline
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javascript
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canvas
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webdev
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graphics
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5 min read
Liquid Glass: Physical Optical Lensing & Glassmorphism UI Engine for Linux in Rust (WGPU)
Noel Paul
Noel Paul
Noel Paul
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Oct 22
Liquid Glass: Physical Optical Lensing & Glassmorphism UI Engine for Linux in Rust (WGPU)
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rust
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linux
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graphics
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webgpu
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3 min read
FSR 4.1 reaches RDNA 2 hardware by switching to an INT8 model
Tadna
Tadna
Tadna
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Oct 21
FSR 4.1 reaches RDNA 2 hardware by switching to an INT8 model
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gamedev
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graphics
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gaming
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hardware
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1 min read
(d+055) Vulkan's triangle
Ciao Lee
Ciao Lee
Ciao Lee
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Oct 19
(d+055) Vulkan's triangle
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vulkan
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gamedev
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graphics
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cpp
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1 min read
Unreal Engine GPU Stack: Chapter 1 World Building and Context Setup
Saish
Saish
Saish
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Oct 18
Unreal Engine GPU Stack: Chapter 1 World Building and Context Setup
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unrealengine
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gamedev
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gpu
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10 min read
Notes on [Real-Time] Graphics Rendering Pipeline pt.1
Jupiter_Dev
Jupiter_Dev
Jupiter_Dev
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Oct 16
Notes on [Real-Time] Graphics Rendering Pipeline pt.1
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computerscience
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graphics
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beginners
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architecture
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2 min read
Under the hood: integrating Vulkan into the Mapbox rendering engine
Aleksei Romanov
Aleksei Romanov
Aleksei Romanov
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Mapbox
Oct 14
Under the hood: integrating Vulkan into the Mapbox rendering engine
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vulkan
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graphics
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mobile
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13 min read
Unreal Engine GPU Stack: Prologue
Saish
Saish
Saish
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Oct 11
Unreal Engine GPU Stack: Prologue
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unrealengine
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gamedev
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gpu
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graphics
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7 min read
Unity 6 Upgrade Guide (2026): Built-in Pipeline Deprecated
A Plus Games Studio
A Plus Games Studio
A Plus Games Studio
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Oct 13
Unity 6 Upgrade Guide (2026): Built-in Pipeline Deprecated
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unity3d
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5 min read
What's Inside a Tesla Paint Shop Wrap File (and How to Validate One Before It Hits the Car)
waisam
waisam
waisam
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Oct 10
What's Inside a Tesla Paint Shop Wrap File (and How to Validate One Before It Hits the Car)
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showdev
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tesla
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python
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4 min read
Apparently, Bland 2D Grey Squares Are Important to My 3D Renderer
Ibukun Sanni
Ibukun Sanni
Ibukun Sanni
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Oct 22
Apparently, Bland 2D Grey Squares Are Important to My 3D Renderer
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graphics
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cpp
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testing
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math
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5 min read
Colour Transfer for Hair Previews in the Browser: A Practical Pipeline
Voor AI
Voor AI
Voor AI
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Oct 5
Colour Transfer for Hair Previews in the Browser: A Practical Pipeline
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javascript
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webdev
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2 min read
How I built a black hole in WebGL
Jonás Javier Encarnación
Jonás Javier Encarnación
Jonás Javier Encarnación
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Oct 2
How I built a black hole in WebGL
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webgl
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threejs
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glsl
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graphics
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6 min read
bgfx Instancing Tutorial: Draw 625 Cubes with One Draw Call
puffball1567
puffball1567
puffball1567
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Oct 20
bgfx Instancing Tutorial: Draw 625 Cubes with One Draw Call
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cpp
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22 min read
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