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Audio-reactive GLSL shaders: writing real-time visuals in Infinite

Audio-reactive GLSL shaders: writing real-time visuals in Infinite

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6 min read
Bringing Shadertoy GLSL shaders into Infinite for audio reactivity

Bringing Shadertoy GLSL shaders into Infinite for audio reactivity

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2 min read
How to make a dissolve shader in Godot 4 (glowing burn edge + pixel-art teleport)

How to make a dissolve shader in Godot 4 (glowing burn edge + pixel-art teleport)

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7 min read
Field: write a short kernel and let the node decide where it runs

Field: write a short kernel and let the node decide where it runs

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2 min read
How to get the PS1 look in Godot 4 (vertex snapping, affine warping, dither)

How to get the PS1 look in Godot 4 (vertex snapping, affine warping, dither)

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4 min read
Building the Capsize Audio Visualizer with C++ and Qt

Building the Capsize Audio Visualizer with C++ and Qt

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2 min read
Unity Mipmaps Beyond Smaller Textures: Temporal Stability, Streaming, and Semantic Mips

Unity Mipmaps Beyond Smaller Textures: Temporal Stability, Streaming, and Semantic Mips

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12 min read
Filling a region by writing four bytes: region-id PNGs and an SkSL lookup shader

Filling a region by writing four bytes: region-id PNGs and an SkSL lookup shader

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6 min read
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